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r16036 Friday 20th April, 2012 at 14:51:24 UTC by Tafoid |
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Refactored a few things related to reels and use of layouts allowing for more function with less work [David Haywood] Comment: I need to check a few more things, see how bad performance gets if we force some elements to render each update rather than using cached bitmaps, the idea of ending up with up to 200,000 temporary bitmaps for each 16 segment LED with the existing code is quite frankly horrendous, but from what I understand it's entirely possible it could happen. |
[src/emu] | rendlay.c rendlay.h |
[src/mame/drivers] | bfm_sc4.c bfm_sc4h.c |
[src/mame/includes] | bfm_sc45.h |
[src/mame/layout] | bfm_sc4.lay |
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