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r15370 Sunday 12th February, 2012 at 20:59:24 UTC by Couriersud
updated sdl os-core to compile against stock SDL-2.0 [couriersud].

- The SDL team has moved from 1.3 to 2.0. At the same time, changes were made to allow SDL1.2 and SDL2.0 to coexist. All SDL2.0 include files are now in /usr/include/SDL2.
- Added sdlinc.h to avoid having tons of #ifdef .. #include in the code.
- Scalemode is no longer a per-window setting
- Fixed a bug in YUV rendering.
- Use SDL_GetClipboard (SDL2.0)
- Updated README_SDL20.txt

Currently, SDL 2.0 is only supported on *nix. Volunteers welcome.
[src/osd/sdl]README_SDL13.txt README_SDL20.txt* debugwin.c draw13.c drawogl.c drawsdl.c gl_shader_mgr.c input.c osd_opengl.h osdsdl.h sdl.mak sdlinc.h* sdlmain.c sdlmisc_macosx.c sdlmisc_os2.c sdlmisc_win32.c sdlos_macosx.c sdlos_os2.c sdlos_unix.c sdlos_win32.c sdlsync_ntc.c sdlsync_os2.c sdlsync_sdl.c sdlsync_tc.c sound.c testkeys.c video.c window.c window.h

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