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r15291 Saturday 4th February, 2012 at 19:24:25 UTC by Aaron Giles
Fix tilemap viewer. Tilemaps now use the bitmap's raw palette instead
of machine->pens to lookup RGB32 values if the palette is present (it
is on all screen bitmaps). Today these are identical, but it's part of
a long-term effort to move away from a global palette and allowing
each bitmap or screen to have their own if that is preferred.
[src/emu]tilemap.c uigfx.c

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