Previous 199869 Revisions Next

r14562 Sunday 27th November, 2011 at 04:58:47 UTC by Aaron Giles
Fix obvious use-after-free error in device_delete().

Remove explicit freeing of HLSL shadow_texture, since it is allocated
by texture_create() which does its own tracking and freeing.
[src/osd/windows]d3dhlsl.c drawd3d.c

Previous 199869 Revisions Next


© 1997-2024 The MAME Team