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| r14562 Sunday 27th November, 2011 at 04:58:47 UTC by Aaron Giles |
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| Fix obvious use-after-free error in device_delete(). Remove explicit freeing of HLSL shadow_texture, since it is allocated by texture_create() which does its own tracking and freeing. |
| [src/osd/windows] | d3dhlsl.c drawd3d.c |
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