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r14498 Friday 18th November, 2011 at 22:16:21 UTC by R. Belmont
SDL updates [R. Belmont, Carl, cgwg]
- pcap network support for OS X and Windows SDL targets
- GLSL tweaks to better support the "CRT" shader
[src/osd/sdl]drawogl.c netdev.c netdev.h netdev_pcap.c* netdev_pcap.h* netdev_tap.c netdev_tap.h sdl.mak
[src/osd/sdl/shader]glsl_bilinear_idx16_lut.fsh glsl_bilinear_idx16_lut.fsh.c glsl_plain_idx16_lut.fsh glsl_plain_idx16_lut.fsh.c

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