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r14469 Tuesday 15th November, 2011 at 13:59:46 UTC by Fabio Priuli
ATTN Kale: workaround for Final Fantasy VI (or III for US) glitches. no whatsnew.

Kale do you remember if any game depended on this DMA cycles steals (mess rev. 7744)? this specific adjust_icount makes FF6 unplayable due to glitches, so I'm reverting it for the moment...
[src/mame/machine]snes.c

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