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r111949 Wednesday 5th September, 2018 at 15:30:28 UTC by bmcphail |
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Beast Busters - use single pass sprite render with priority buffer in case of cut-out effects |
[src/mame/includes] | bbusters.h |
[src/mame/video] | bbusters.cpp |
https://github.com/mamedev/mame/commit/1b776b299d10f0d090d549b72c0b12da1495fa98 |
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