Previous 199869 Revisions Next

r111935 Tuesday 4th September, 2018 at 18:34:12 UTC by bmcphail
Beast Busters - fix sprite priority

Credit to Daniel Filner for information.

Palettes 0xc-0xf on 2nd sprite chip behind the tilemap - confirmed on level 2 and matches real hardware video.  Removed imperfect_graphics flags as no open bugs.

(question - why is this marked as imperfect audio when there are no notes in the driver or open mametesters bugs?)
[src/mame/drivers]bbusters.cpp
[src/mame/includes]bbusters.h
[src/mame/video]bbusters.cpp


Previous 199869 Revisions Next


© 1997-2024 The MAME Team