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r188207 Thursday 25th August, 2022 at 17:05:37 UTC by steven.coomber
c64_cass.xml: Added 16 items (15 working, 1 not working) (#10250)

New working software list additions (c64_cass.xml)
---------------------------------------
Willow Pattern (Firebird) [The Ultimate Tape Archive Team]
Winter Camp (Thalamus) [The Ultimate Tape Archive Team]
Winter Games (U.S. Gold) [The Ultimate Tape Archive Team]
Winter Olympiad 88 (Tynesoft) [The Ultimate Tape Archive Team]
Wiz (Melbourne House) [The Ultimate Tape Archive Team]
Wizardry (The Edge) [The Ultimate Tape Archive Team]
Wizball (Ocean) [The Ultimate Tape Archive Team]
Wonder Boy (Activision) [The Ultimate Tape Archive Team]
World Championship Soccer (Elite Systems) [The Ultimate Tape Archive Team]
World Class Leader Board: The Ultimate Golf Challenge (U.S. Gold) [The Ultimate Tape Archive Team]
World Cup Carnival (U.S. Gold) [The Ultimate Tape Archive Team]
World Games (U.S. Gold) [The Ultimate Tape Archive Team]
World Series Baseball (Imagine) [The Ultimate Tape Archive Team]
The Worm in Paradise (Level 9 Computing) [The Ultimate Tape Archive Team]
X-15 Alpha Mission (Activision) [The Ultimate Tape Archive Team]

New NOT_WORKING software list additions (c64_cass.xml)
---------------------------------------
Wimbledon '64 (Merlin Software) [The Ultimate Tape Archive Team]
[hash]c64_cass.xml

r188206 Thursday 25th August, 2022 at 16:20:44 UTC by Vasantha Crabb
-megaduck.xml: Added explicit info about cartridge banking.

* There are three kinds of cartridge: 32K flat, 16K fixed plus 16K
 switchable, and 32K switchable.  Cart implementation will come later.

-Various cleanups:

* gbcolor.xml: Proper Pinyin description for sqsd.
* sound/pokey.cpp: Minor cleanup, and got rid of an unnecessary member
 in channel structures (only used in inline member functions).
* nintendo/gb.cpp: Spell Mega Duck with a space consistently.
* sega/turbo_a.cpp: Use an optional device finder to get discrete sound
 device.  The function that would add this seems to have been lost.
[hash]gbcolor.xml megaduck.xml
[src/devices/bus/generic]slot.h
[src/devices/bus/vboy]rom.cpp slot.cpp slot.h
[src/devices/sound]pokey.cpp pokey.h
[src/mame/nintendo]gb.cpp
[src/mame/sega]turbo.h turbo_a.cpp

r188205 Thursday 25th August, 2022 at 15:27:32 UTC by Osso
sega/deniam.cpp, sega/kopunch.cpp, sega/stactics.cpp, sega/suprloco.cpp: consolidated drivers in single files, minor cleanups
[src/mame/sega]deniam.cpp deniam.h deniam_v.cpp kopunch.cpp kopunch.h kopunch_v.cpp stactics.cpp stactics.h stactics_v.cpp suprloco.cpp suprloco.h suprloco_v.cpp

r188204 Thursday 25th August, 2022 at 13:00:57 UTC by arcadeshadow
intellect02.xml: Don’t use title case in software list description. (#10239)
[hash]intellect02.xml

r188203 Thursday 25th August, 2022 at 12:59:15 UTC by eientei95
seibu/raiden.cpp: Documented more of the configuration bytes, converted comments to C++-style. (#10266)
[src/mame/seibu]raiden.cpp

r188202 Thursday 25th August, 2022 at 12:37:11 UTC by arcadeshadow
ibm5170.xml: 7 new software additions + 1 Redump (#10247)

New working software list additions (ibm5170.xml)
-----------------------------------
PC Magazine (All Star - December 1992) [arranarchipelago, archive.org]
PC Plus (Issue 69 - June 1992) [arranarchipelago, archive.org]
PC Today (Vol. 06 № 08 - December 1992) [arranarchipelago, archive.org]
Personal Computer World (1994-04 - April 1994) [SmartCoda, archive.org]
Space Quest IV: Roger Wilco and the Time Rippers (Germany) [The Good Old Days]
Tetris Trio [The Good Old Days]
The Lost Files of Sherlock Holmes [The Good Old Days]

Redump (ibm5170.xml)
-----------------------------------
Disney's Aladdin [Abandon Socios]
[hash]ibm5170.xml

r188201 Thursday 25th August, 2022 at 12:34:22 UTC by arcadeshadow
lynx.xml: Use lowercase for desciptive text in descriptions. (#10248)
[hash]lynx.xml

r188200 Thursday 25th August, 2022 at 12:32:11 UTC by clawgrip
funword/photoply.cpp: Added notes about security dongles. (#10260)
[src/mame/funworld]photoply.cpp

r188199 Thursday 25th August, 2022 at 12:23:36 UTC by napobear
formats: Fixed some unused local variable compiler errors. (#10251)
[src/lib/formats]fs_oric_jasmin.cpp
[src/tools]floptool.cpp

r188198 Thursday 25th August, 2022 at 12:19:04 UTC by 0kmg
snes.xml: Added two recent prototype dumps. (#10256)

New working software list additions (snes.xml)
-----------------------------------
Kid Klown in Crazy Chase (Euro, prototype)</description> [Zoda-Y13, Forest of Illusion]

New NOT_WORKING software list additions (snes,xml)
---------------------------------------
WeaponLord (USA, prototype) [DrBizz]
[hash]snes.xml

r188197 Thursday 25th August, 2022 at 12:17:52 UTC by steven.coomber
namco/namcos86.cpp: Changed Wonder Momo joysticks to 8-way (MT08404). (#10267)
[src/mame/namco]namcos86.cpp

r188196 Thursday 25th August, 2022 at 12:09:33 UTC by 0kmg
nintendo/spacefb.cpp: Merged into single source file, minor cleanups. (#10261)
[src/mame/nintendo]spacefb.cpp spacefb.h spacefb_a.cpp spacefb_v.cpp

r188195 Thursday 25th August, 2022 at 11:57:52 UTC by andrew.green
sound/pokey.cpp: Improved accuracy of POKEY emulation. (#10262) [Mike Saarna, Andrew Green]

The implementation changes come from the a7800 project
(https://github.com/7800-devtools/a7800).

Resolves: MT08219, and possibly MT08911 and MT07378.
[src/devices/sound]pokey.cpp pokey.h

r188194 Thursday 25th August, 2022 at 11:45:17 UTC by hap
spbactnp: reorder the mcfg
[src/mame/tecmo]spbactn.cpp

r188193 Thursday 25th August, 2022 at 11:43:37 UTC by paul.arnold
misc/magicard.cpp: Corrected Magic Card game names. (#10265)

Also changed short names to better reflect parent/clone relationships.
[src/mame]mame.lst
[src/mame/misc]magicard.cpp

r188192 Thursday 25th August, 2022 at 11:25:32 UTC by David Haywood
Super Pinball Action protoype - add emulation of 2nd screen (#10269)

* Super Pinball Action protoype - add emulation of 2nd screen

Clones promoted to working
--------------
Super Pinball Action (US, prototype, dual screen) [David Haywood]
[src/mame/layout]spbactnp.lay*
[src/mame/tecmo]spbactn.cpp

r188191 Thursday 25th August, 2022 at 10:51:29 UTC by hap
mess.flt: add micom_mahjong
[src/mame]mess.flt
[src/mame/misc]micom_mahjong.cpp

r188190 Thursday 25th August, 2022 at 10:41:05 UTC by David Haywood
New working machines - Micom Mahjong [hap, David Haywood, Sly DC] (#10264)

New working machines
--------------
Micom Mahjong [hap, David Haywood, Sly DC]
[src/mame]mame.lst
[src/mame/misc]micom_mahjong.cpp*

r188189 Thursday 25th August, 2022 at 09:07:11 UTC by patrick.mackinlay
mn1610: new disassembler
[scripts/src]cpu.lua
[src/devices/cpu/mn1610]mn1610d.cpp* mn1610d.h*
[src/tools]unidasm.cpp

r188188 Wednesday 24th August, 2022 at 22:04:42 UTC by hap
source org: move pensebem to the handheld folder
[src/mame]mame.lst mess.flt
[src/mame/handheld]pensebem.cpp*
[src/mame/tecmo]bombjack.cpp senjyo.h
[src/mame/tectoy]pensebem.cpp

r188187 Wednesday 24th August, 2022 at 21:37:57 UTC by hap
bombjack: small cleanup
[src/mame/tecmo]bombjack.cpp

r188186 Wednesday 24th August, 2022 at 21:22:21 UTC by hap
senjyo: improve dac sound
[src/mame/tecmo]senjyo.cpp senjyo.h senjyo_a.cpp

r188185 Wednesday 24th August, 2022 at 19:25:02 UTC by hap
senjyo: remove dead code that doesn't work anymore (can use debugger memory view instead)
[src/mame/tecmo]senjyo.cpp senjyo.h senjyo_a.cpp senjyo_v.cpp

r188184 Wednesday 24th August, 2022 at 16:19:38 UTC by hap
source org: rename tehkan to tecmo
[src/mame]arcade.flt mame.lst
[src/mame/tecmo]bombjack.cpp* gaiden.cpp* gaiden.h* gaiden_v.cpp* lvcards.cpp* pbaction.cpp* senjyo.cpp* senjyo.h* senjyo_a.cpp* senjyo_v.cpp* solomon.cpp* spbactn.cpp* tbowl.cpp* tecmo.cpp* tecmo.h* tecmo16.cpp* tecmo_mix.cpp* tecmo_mix.h* tecmo_v.cpp* tecmosys.cpp* tecmosys.h* tecmosys_m.cpp* tecmosys_v.cpp* tehkanwc.cpp* tehkanwc.h* tehkanwc_v.cpp* wc90.cpp* wc90b.cpp*
[src/mame/tehkan]bombjack.cpp gaiden.cpp gaiden.h gaiden_v.cpp lvcards.cpp pbaction.cpp senjyo.cpp senjyo.h senjyo_a.cpp senjyo_v.cpp solomon.cpp spbactn.cpp tbowl.cpp tecmo.cpp tecmo.h tecmo16.cpp tecmo_mix.cpp tecmo_mix.h tecmo_v.cpp tecmosys.cpp tecmosys.h tecmosys_m.cpp tecmosys_v.cpp tehkanwc.cpp tehkanwc.h tehkanwc_v.cpp wc90.cpp wc90b.cpp

r188183 Wednesday 24th August, 2022 at 15:58:42 UTC by Osso
- misc/supercrd.cpp: added some notes about the encryption, moved to funworld/supercrd.cpp

- namco/baraduke.cpp, namco/namcond1.cpp, namco/tankbatt.cpp: consolidated drivers in single files, minor cleanups
[src/mame]arcade.flt mame.lst
[src/mame/funworld]supercrd.cpp*
[src/mame/misc]supercrd.cpp
[src/mame/namco]baraduke.cpp baraduke.h baraduke_v.cpp namcond1.cpp namcond1.h namcond1_m.cpp tankbatt.cpp tankbatt.h tankbatt_v.cpp
[src/mame/sega]model1.cpp

r188182 Wednesday 24th August, 2022 at 12:21:35 UTC by Vasantha Crabb
konami/kpython2.cpp: Attached upgrade DVD software list.
[src/mame/konami]kpython2.cpp

r188181 Wednesday 24th August, 2022 at 12:16:15 UTC by 987123879113
konami/kpython2.cpp: Added new skeleton driver. (#10252)

New machines marked NOT_WORKING
-------------------------------
Dance Dance Revolution SuperNOVA (FDH:A:A:A:2006071300) [Taro, windyfairy, Shiz]
Dance Dance Revolution SuperNOVA (FDH:J:A:A:2006090600) [Taro, windyfairy, Shiz]
Dance Dance Revolution SuperNOVA (FDH:U:A:A:2006072400) [Taro, windyfairy, Shiz]
Dance Dance Revolution SuperNOVA 2 (GDJ:A:A:A:2007071100) [Taro, windyfairy, Shiz]
Dance Dance Revolution SuperNOVA 2 (GDJ:A:A:A:2007100800) [Taro, windyfairy, Shiz]
Dance Dance Revolution SuperNOVA 2 (GDJ:J:A:A:2007071100) [Taro, windyfairy, Shiz]
Dance Dance Revolution SuperNOVA 2 (GDJ:J:A:A:2007100800) [Taro, windyfairy, Shiz]
Dance Dance Revolution SuperNOVA 2 (GDJ:U:A:A:2007100800) [Taro, windyfairy, Shiz]
Dancing Stage SuperNOVA (FDH:E:A:A:2006032200) [Shiz, windyfairy]
Dancing Stage SuperNOVA (FDH:E:A:A:2006072500) [Shiz, windyfairy]
DrumMania V (E02:A:A:A:2005050200) [Taro, windyfairy, Shiz]
DrumMania V (E02:J:A:A:2005050200) [Taro, windyfairy, Shiz]
DrumMania V2 (F02:A:A:A:2005101600) [Taro, windyfairy, Shiz]
DrumMania V2 (F02:A:A:A:2005112800) [Taro, windyfairy, Shiz]
DrumMania V2 (F02:A:A:A:2006011201) [Taro, windyfairy, Shiz]
DrumMania V2 (F02:J:A:A:2005101600) [Taro, windyfairy, Shiz]
DrumMania V2 (F02:J:A:A:2005112800) [Taro, windyfairy, Shiz]
DrumMania V2 (F02:J:A:A:2006011201) [Taro, windyfairy, Shiz]
DrumMania V3 (F32:A:A:A:2006072600) [Taro, windyfairy, Shiz]
DrumMania V3 (F32:A:A:A:2006101800) [Taro, windyfairy, Shiz]
DrumMania V3 (F32:J:A:A:2006072600) [Taro, windyfairy, Shiz]
DrumMania V3 (F32:J:A:A:2006101800) [Taro, windyfairy, Shiz]
Guitar Freaks V (E03:A:A:A:2005050200) [Taro, windyfairy, Shiz]
Guitar Freaks V (E03:J:A:A:2005050200) [Taro, windyfairy, Shiz]
Guitar Freaks V2 (F03:A:A:A:2005101600) [Taro, windyfairy, Shiz]
Guitar Freaks V2 (F03:A:A:A:2005112800) [Taro, windyfairy, Shiz]
Guitar Freaks V2 (F03:A:A:A:2006011201) [Taro, windyfairy, Shiz]
Guitar Freaks V2 (F03:J:A:A:2005101600) [Taro, windyfairy, Shiz]
Guitar Freaks V2 (F03:J:A:A:2005112800) [Taro, windyfairy, Shiz]
Guitar Freaks V2 (F03:J:A:A:2006011201) [Taro, windyfairy, Shiz]
Guitar Freaks V3 (F33:A:A:A:2006072600) [Taro, windyfairy, Shiz]
Guitar Freaks V3 (F33:A:A:A:2006101800) [Taro, windyfairy, Shiz]
Guitar Freaks V3 (F33:J:A:A:2006072600) [Taro, windyfairy, Shiz]
Guitar Freaks V3 (F33:J:A:A:2006101800) [Taro, windyfairy, Shiz]
Thrill Drive 3 (D44:J:A:A:20050316) [Taro, windyfairy, Shiz]
Toy's March (E00:J:A:A:2005011602) [Taro, windyfairy, Shiz]
Toy's March 2 (F00:J:A:A:2005110400) [Taro, windyfairy, Shiz]

New software list additions (kpython2.xml)
-------------------------------
Dance Dance Revolution SuperNOVA 2 Install Disk (JAA/AAA) [Taro]
Dance Dance Revolution SuperNOVA 2 Install Disk (UAA) [Ninevolt]
Dance Dance Revolution SuperNOVA Install Disk (UAA) [HybridStorm]
Dancing Stage SuperNOVA Install Disk (EAA) [Shiz]
DrumMania V2 (JAA/AAA) [Taro]
DrumMania V2 Version 1.01 (JAA/AAA) [Taro]
DrumMania V3 (JAA/AAA) [SakamotoNeko]
GuitarFreaks V2 (JAA/AAA) [Taro]
GuitarFreaks V2 Version 1.01 (JAA/AAA) [Taro]
GuitarFreaks V3 (JAA/AAA) [SakamotoNeko]
[hash]kpython2.xml*
[src/mame]arcade.flt mame.lst
[src/mame/konami]kpython.cpp kpython2.cpp*

r188180 Wednesday 24th August, 2022 at 12:06:21 UTC by qiangong2
Corrected the English translations of Monon Color games (#10263)

* Correct English translations

Also capitalize in a few areas

* Update software short name to align with corrected translation

* monon_color.xml: Use conventional rendering of "Dragon Ball: Budokai"

Co-authored-by: Vas Crabb <cuavas@users.noreply.github.com>
[hash]monon_color.xml

r188179 Tuesday 23rd August, 2022 at 17:57:35 UTC by Sandro Ronco
hyperscan: added quickload support.
[docs/source/initialsetup]compilingmame.rst
[src/devices/machine]spg290_timer.cpp
[src/mame/tvgames]spg29x.cpp

r188178 Tuesday 23rd August, 2022 at 17:45:50 UTC by Vasantha Crabb
-nintendo/gb.cpp: Use taps to handle the boot ROM overlay.

-Moved some stuff out of misc and skeleton:
* Moved Innovative Concepts machines to their own project.
* Moved various things out of skeleton to existing company projects.
[docs/source/techspecs]luareference.rst
[scripts/src]bus.lua
[src/devices/bus/gameboy]carts.cpp* carts.h* mbc.cpp mbc.h rom.cpp rom.h
[src/mame]arcade.flt mame.lst mess.flt
[src/mame/apple]newton.cpp*
[src/mame/hp]hp3478a.cpp* hpz80unk.cpp*
[src/mame/ibm]ibm3153.cpp*
[src/mame/ice]chexx.cpp* frenzyxprss.cpp* ice_bozopail.cpp* ice_hhhippos.cpp* ice_tbd.cpp* lethalj.cpp* lethalj.h* lethalj_v.cpp* schexx4gen.cpp* vp101.cpp*
[src/mame/misc]chexx.cpp frenzyxprss.cpp ice_bozopail.cpp ice_hhhippos.cpp ice_tbd.cpp lethalj.cpp lethalj.h lethalj_v.cpp schexx4gen.cpp vp101.cpp
[src/mame/motorola]ampscarp.cpp* powerstack.cpp*
[src/mame/nichibutsu]myvision.cpp*
[src/mame/nintendo]gb.cpp
[src/mame/skeleton]ampscarp.cpp hp3478a.cpp hpz80unk.cpp ibm3153.cpp myvision.cpp newton.cpp notetaker.cpp powerstack.cpp
[src/mame/xerox]notetaker.cpp*

r188177 Tuesday 23rd August, 2022 at 15:58:29 UTC by Osso
- tehkan/spbactn.cpp: added preliminary inputs and sound for the prototype.

- tehkan/solomon.cpp, tehkan/spbactn.cpp, tecmo16.cpp: consolidated drivers in single files, minor cleanups
[src/mame/nintendo]popeye.cpp
[src/mame/tehkan]solomon.cpp solomon.h solomon_v.cpp spbactn.cpp spbactn.h spbactn_v.cpp tecmo16.cpp tecmo16.h tecmo16_v.cpp

r188176 Tuesday 23rd August, 2022 at 10:04:58 UTC by hap
misc: remove unused variables that may give compiler warning
[src/devices/cpu/pic16c5x]16c5xdsm.cpp
[src/devices/cpu/pic16c62x]16c62xdsm.cpp
[src/devices/cpu/tms32010]32010dsm.cpp
[src/devices/cpu/tms32025]32025dsm.cpp
[src/emu/debug]debugbuf.cpp
[src/lib/formats]dsk_dsk.cpp
[src/mame/bfm]bfcobra.cpp bfm_sc45_helper.cpp

r188175 Tuesday 23rd August, 2022 at 04:49:55 UTC by Osso
tehkan/bombjack.cpp, tehkan/lvcards.cpp, tehkan/pbaction.cpp: consolidated drivers in single files, minor cleanups
[src/mame/misc]monon_color.cpp
[src/mame/tehkan]bombjack.cpp bombjack.h bombjack_v.cpp lvcards.cpp lvcards.h lvcards_v.cpp pbaction.cpp pbaction.h pbaction_v.cpp

r188174 Monday 22nd August, 2022 at 22:58:28 UTC by Justin Kerk
New working software list additions
-----------------------------------
pc98: Mind Buster!! [Justin Kerk]
[hash]pc98.xml

r188173 Monday 22nd August, 2022 at 19:01:26 UTC by Vasantha Crabb
Lua scripting enhancements:

Added minimal support for manipulating bitmaps and drawing them in
render containers.  Y'CbCr 4:2:2, RGB and ARGB are supported.  Argument
order doesn't always match the underlying classes to make the Lua
interface more consistent with render bounds and render containers.

Added bindings for device_palette_interface.

Fixed some errors in the documentation as well as documenting new
functionality.
[docs/source/techspecs]luareference.rst
[src/frontend/mame]luaengine.cpp luaengine_render.cpp
[src/lib/util]bitmap.cpp

r188172 Monday 22nd August, 2022 at 10:05:48 UTC by hap
bmxstunts: copy 2nd half of another dump attempt to bmxl rom
[src/mame/galaxian]galaxian.cpp
[src/mame/thepit]thepit_v.cpp

r188171 Sunday 21st August, 2022 at 22:37:55 UTC by Scott Stone
vgmplay.xml:  Added 20 new entries [VGMRips.net, Tafoid]
[hash]vgmplay.xml

r188170 Sunday 21st August, 2022 at 18:01:29 UTC by Osso
bus.lua, machine.lua: fixed a couple of entries
[scripts/src]bus.lua machine.lua

r188169 Sunday 21st August, 2022 at 13:10:46 UTC by Sandro Ronco
debuggdbstub.cpp: implement thread alive command.
[src/osd/modules/debugger]debuggdbstub.cpp

r188168 Sunday 21st August, 2022 at 12:35:16 UTC by hap
render: give cloneof ext artwork priority over internal artwork
[src/emu]render.cpp

r188167 Sunday 21st August, 2022 at 12:32:13 UTC by Vasantha Crabb
debugger/debuggdbstub.cpp: Fixed failure to find CPU.
[src/osd/modules/debugger]debuggdbstub.cpp

r188166 Sunday 21st August, 2022 at 12:19:43 UTC by Sandro Ronco
Hyperscan: various updates

* Fixed hang in X-Men.
* Fixed some graphical issues.
* Implemented the TVE framebuffer (used in some homebrew demos).
[hash]hyperscan.xml
[src/devices/cpu/score]score.cpp scoredsm.cpp
[src/devices/machine]spg290_ppu.cpp
[src/mame/tvgames]spg29x.cpp

r188165 Sunday 21st August, 2022 at 10:31:40 UTC by hap
bmxstunts: add difficulty switch
[src/mame/galaxian]galaxian.cpp

r188164 Sunday 21st August, 2022 at 05:59:30 UTC by Osso
New working clones
------------------
Turbo Force (US, set 2) [Bill D., Brian Troha, The Dumping Union]
[src/mame]mame.lst
[src/mame/vsystem]aerofgt.cpp

r188163 Saturday 20th August, 2022 at 23:53:21 UTC by hap
Machines promoted to working
----------------------------
BMX Stunts [Ivan Vangelista, hap, chaneman, Andy Welburn]
[src/mame/galaxian]galaxian.cpp

r188162 Saturday 20th August, 2022 at 23:33:41 UTC by David Haywood
Greatly improve Monon Color emulation (#10158)

* added emulation of required/used AXC51 / AX208 extended operations
* added preliminary emulation of required/used AXC51 / AX208 features
* added support for many Monon specific features, such as the video controller
* most games are playable, those not requiring a card/badge scanner to function at all are promoted
* no music, as it's contained in a game specific MCU under a glob on each cart
[hash]monon_color.xml
[scripts/src]bus.lua cpu.lua machine.lua
[src/devices/bus/mononcol]carts.cpp* carts.h* rom.cpp* rom.h* slot.cpp* slot.h*
[src/devices/cpu/axc51]axc51.cpp axc51.h axc51dasm.cpp axc51dasm.h axc51extops.hxx* axc51ops.hxx
[src/devices/machine]generic_spi_flash.cpp* generic_spi_flash.h*
[src/mame]mame.lst mess.flt
[src/mame/misc]monon_color.cpp*
[src/mame/skeleton]monon_color.cpp
[src/mame/tvgames]generalplus_gpl162xx_lcdtype.cpp st2302u_bbl_spi.cpp

r188161 Saturday 20th August, 2022 at 23:30:43 UTC by hap
bmxstunts: combine half of the 1st dump attempt with current
[src/mame/galaxian]galaxian.cpp

r188160 Saturday 20th August, 2022 at 22:32:11 UTC by 0kmg
nes.xml: Added two dumps. (#10245)

New working software list additions
-----------------------------------
NARC (USA, CES sample, prototype) [Hard4Games, Dustin Echoes, Forest of Illusion]
Controller Test Program (Japan) [Forest of Illusion]
[hash]nes.xml

r188159 Saturday 20th August, 2022 at 22:19:03 UTC by 0kmg
nintendo/playch10.cpp: Minor bug fix and MMC1 cleanup. (#10244)

nintendo/nes.cpp: Mark famitvc1 as not working.
nes.xml: Mark shinsend as not supported.
[hash]nes.xml
[src/mame/nintendo]nes.cpp playch10.cpp vsnes.cpp

r188158 Saturday 20th August, 2022 at 22:15:27 UTC by hap
bmxstunts: improve sound
[src/mame/galaxian]galaxian.cpp galaxian.h galaxian_v.cpp

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